Container Saver
This saves to the listed Container and the Player Container.
Container Saver is a component that saves containers for the player. This can be placed in levels to always save the container whenever it is changed.

Fields
| Field | Description |
|---|---|
| Save Player Inventory | Saves the player’s inventory |
| Save on Level Unload | Saves the container when the level is unloaded (e.g. loading another level) |
| Save if Player Alive Only | Will only save the container if the player is alive. |
| Save on App Quit | Will save the container when the game is closed. |
| Transfer Un Owned Item to Player on Grab | If the item is marked as “stolen” or is now owned by the player, it will become owned if the player grabs the item, if this is ticked. |
| Transfer include item from spawner | Items spawned via a spawner will become owned by the player |
| Save Containers | Saves listed containers that may be placed in a scene |
Events
| Event | Description |
|---|---|
| On Pre Save | Will play the event before the container is saved. |