Creature Eye
The Creature Eye component can be used to make eyes blink, close and look around.

| Field | Description |
|---|---|
| closeAmount | The amount the eye should close, this is evaluated by each close curve in every Eye Part |
| eyeTag | The tag for the eye (e.g., Left, Right) |
| eyeParts | A list of Eye Parts referencing the eye lid of a rig |
Eye Part
| Field | Description |
|---|---|
| name | The name of this part of the eye (e.g., UpperLid, “LowerLid”) |
| transform | The bone this eye part controls |
Rotation Curves
| Field | Description |
|---|---|
| closeCurveX | |
| closeCurveY | |
| closeCurveZ | |
| closeCurveW |