Shaker

The Shaker script is a component that can shake both the player camera as well as items within the zone.

This component can be activated via an Event.

Shaker

Fields

Field Description
Zone This is the Zone which the player/items need to be in in order to shake.
Audio Source This audio plays when shaking
Startup Duration The duration of which the shaking starts. This will gradually lead to the maximum shake force.
End Duration The duration of the maximum shake force.
Items  
Item Shake Min Max Force The minimum/maximum shake force (how much shaking happens.)
Item Shake Interval The minimum/maximum shaking interval for items.
Cone Angle The angle of the item shaking in a cone.
Direction What direction the items shake in (1 = This direction)
Ignore Items You can specify what items in the scene are not affected by the shaker. (Doesn’t support Item Spawners)
Ignore Item Magnets You can specify what Item Magnets you can igore by the shaker
Zero Drag Items Listed items will get zero drag when shaking
Player  
Player Camera Shake When ticked, the player in the zone’s camera will shake.
Camera Shake Min Max Intensity Minimum/Maximum intensity of the player camera shake.

Events

Unity Event Documentation

Event Description
On Shake Begin() Plays the event when the shaking begins
On Shake End Plays the event when the shaking ends

This component can be activated via an event.