Level
The level script is required for a map to load properly. It references spawning the player, as well as allowing custom references for easy referencing in custom scripts.
Components
| Field | Description |
|---|---|
| Spawn Player | When ticked, allows player to spawn. |
| Player Spawner ID | Indicates ID of Player Spawner. Recommended to be set to “default” |
| Custom References | Allows you to reference GameObjects easily in code through custom references. |