Hand Pose Swapper
This component must be placed on a gameObject with a HandlePose
The Hand Pose Swapper component can change the default and target pose of a HandlePose.

| Field | Description |
|---|---|
| alternateHandPoseIDs | A list of IDs to swap to when SetTargetPose is called |
Changing Poses
As long as your Handle Pose Swapper has a single valid alternate pose you are able to call one of the following methods, either in an event linker or by code. It will then automatically update the attached HandlePose. 