Hand Pose Swapper

This component must be placed on a gameObject with a HandlePose

The Hand Pose Swapper component can change the default and target pose of a HandlePose.

Inspector

Field Description
alternateHandPoseIDs A list of IDs to swap to when SetTargetPose is called

Changing Poses

As long as your Handle Pose Swapper has a single valid alternate pose you are able to call one of the following methods, either in an event linker or by code. It will then automatically update the attached HandlePose. Poses


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