The “Simple Breakable” script is a component that is a simpler version of Breakable. This component still has the needed fields such as health and minimum hit velocity/mass, without having more advanced features such as breakpoints and Explosion forces.
Fields
Field
Description
Allowed Damage Types
List of potential types of damage the simple breakable can take
Max Health
The maximum health the breakable can have before it is broke
Collission delay
The minimum delay between the collisions with this item being registered
Min Hit Velocity
The minimum velocity this item can take before it takes damage
Min Hit Mass
The minimum mass an item can be before it can deal damage to the breakable
Velocity Curve
The hit velocity curve of min to max damage
Mass Curve
The curve of min to max mass an item needs to be to deal damage
Damage Curve
The curve of the damage that can be dealt to this item